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Doom eternal enemies
Doom eternal enemies











  1. #DOOM ETERNAL ENEMIES MOD#
  2. #DOOM ETERNAL ENEMIES FULL#

While difficult to exploit, it is actually possible to freeze or handicap the host during this time, giving the player an advantage. Additionally, Spirits have a very specific window of vulnerability due to the way their spawns are coded when a possessed demon is set to spawn, the game spawns it first and then possesses it with a Spirit. However, this method uses cell ammo, so care must be taken to have at least 65 cells before the Spirit is released.

#DOOM ETERNAL ENEMIES MOD#

The Plasma Rifle's Microwave Beam mod is able to stun possessed demons by quickly switching between stunning the demon and dealing damage, a possessed demon can be rendered helpless.

#DOOM ETERNAL ENEMIES FULL#

The scope of these bonuses varies between demon types, but they always make a Spirit-possessed demon an extreme threat that will not stop attacking at full power until the player outputs enough raw damage to kill it outright. a Hell Knight will take half the damage from rockets, thus taking six rockets to kill instead of three) and they move and attack much faster. Additionally, possessed demons do not gain buffs to their health and attack damage instead, the damage they receive is reduced by a certain percentage (e.g. In fact, possessed demons can be stunned exclusively by the Microwave Beam. An immunity to faltering (with the exception of the possessed Marauder, which has a reduced falter window instead), Ice Bombs, and the Chainsaw.Ĭontrary to popular belief, possessed demons do not have any additional resistances to plasma-based weapon damage like the Plasma Rifle and Ballista that are not already covered by the universal or demon specific resistance values.If the demon has weak points, they are rendered unbreakable.The additional resistance differs between demons - for example, a Pinky becomes more resistant to the Blood Punch - but some demons share the same resistances. A universal damage resistance value, along with resistances to specific weapons and damage sources meant to hinder common strategies at taking down the demon.An attack and move speed increase, with the exact increase being specific to each demon.If successful, the Spirit will possess the targeted demon, forcing the player to kill it before having another chance to destroy its possessor.Ī demon possessed by a Spirit receives numerous benefits: A released Spirit will immediately look for another non-Ambient demon (usually the strongest one present) and begin possessing it, which takes a couple seconds of uninterrupted channeling. The player must kill the possessed demon to release the Spirit, and then eliminate it with the Plasma Rifle's Microwave Beam mod, expending 65 cell ammo (or 75 on the Nintendo Switch's older build). Tactical AnalysisĪ Spirit will already be possessing a demon when it spawns its host can be identified by its blue-glowing eyes. Even after ejecting from a slain host, Spirits cannot be harmed by conventional firearms only sustained and concentrated energy can affect their essence and grant them a second death. Flowing into the bodies of other demons, a Spirit fuses its own essence with that of its host, gifting it with strength and speed. Unable to affect the physical world in their new forms, Spirits exist as soul-devouring parasites and rely on others to wreak their violence.

doom eternal enemies doom eternal enemies

After falling by the Slayer's hand their hatred for him fuels their ghostly state, giving shape to their discorporate essence. Spirits are the deathly essence of slain Summoner demons, a rare caste within Hell.













Doom eternal enemies